Unreal Engine UI

User Interface in Unreal Engine

Added an user interface in UE4. Pretty simple… The health and mana bar are binded to variables and the others are just constants to make it look good. xD

 

Created the avatar in Photoshop since I couldn’t get it to somehow “auto-crop” the picture using opacity masks. Maybe I’ll try it next time w/ a different approach.

Health bars are basically two images that overlap one another depending on the percentage of the bar. (i.e. a Health_Fill.png and a Health_NoFill.png)

Credits:

Textures from Virtus